- DISHONORED 2 SAFE COMBINATIONS EDGE OF THE WORLD CODE
- DISHONORED 2 SAFE COMBINATIONS EDGE OF THE WORLD CRACK
DISHONORED 2 SAFE COMBINATIONS EDGE OF THE WORLD CODE
Door Code #1: The door to the study (back-left, upper floor) in the mansion interior is a plot-critical location.Key Location: The Master key to the mansion is found on a stool near where an Elite Guard is sitting in the dining room.Get inside by swapping to the present, or… Locked Door #1: The vault, attached to the dining room hallway, contains a painting, a blueprint, and some treasure.The door code always starts with the number “4” - the last two numbers are always circled in red on the calendar in the vendor’s apartment.Look on the black calendar and make note of the number circled in red on the fourth row. Now you can access the Black Market vendor’s apartment.Shoot the wooden planks to unblock the door. Reach the hostile territory alleyway and look left - through the windows, you’ll see a barred door.To do this, go to the right from the Black Market vendor and slide under the small hole in the brick wall. Code Location: To solve the code, first open the door to the vendor’s apartment.The Black Market backroom contains a bonecharm that’s impossible to get any other way. This door opens into the back of the Black Market, allowing you to rob it. Door Code #1: In the Neutral Zone of the Dust District, you’ll find a door code in the apartment stairwell to the left of the Black Market.Key Location: Find the key on the small desk to the right of the projector screen in the Vice Overseer’s office, on the third floor of the Overseer Outpost.The door is locked, and you’ll find the solution to the Jindosh lock here. Locked Door #1: Crone’s Hand Saloon – Durante’s Office in the Howler territory is found upstairs from the main tavern.Key Location: The key to this area is found in Breanna Ashworth’s office, on her desk.You can access valuables, a painting, and an important audiograph here. Locked Door #1: Conservatory Underground Storage – In the basement, there’s a locked interior archive.Key Location: Sold by the Black Market vendor for 250 gold.There’s a load of cash in a safe and a blueprint located inside. Locked Door #1: Lower Quarter – In the tram station, you’ll find the ticket office door is locked.Code Location: Talk to Vasco in the laboratory beyond the bloodfly infestation on the third floor.Safe #2: The safe in Vasco’s office is required to solve the situation in Addermire non-lethally.Key Location: Find the key in a tray behind where Joe Hamilton is behind held for questioning.There’s a blueprint and other valuable information inside. Locked Door #1: Joe Hamilton’s Office – At the top of the central stairs around the main elevator, you’ll find this booby-trapped door.Code Location: On a desk, not too far from the safe location.Continue toward the front-right corner of the building, second floor, to find this locked safe. Safe #1: Entering the Institute through the front doors to the lobby, turn right and climb up onto the balcony above.Key Location: Find the key in the back room of the Winslow store, pinned together with a note.Her house has plenty of goods, including some collectibles. Hypatia’s Apartment – The doctor’s apartment is up the stairs behind the Winslow store. Code Location: Find the note containing the code in the store’s cash register.Safe #2: Winslow Store – The large locked safe in the back of the Winslow store, across the street from the station, dares customers to break the code.Key Location: Take / pickpocket the key off the guard in the room adjacent to the interrogation cell.Find the room on the fourth floor of the Overseer Outpost. Locked Door #1: Canal Square – The locked interrogation room contains a bonecharm and a side mission critical corpse.Input those numbers into the safe to unlock it. It features three of the holy precepts - next, match those precepts with the numbers on the book found on the bench to the right of the safe itself.
DISHONORED 2 SAFE COMBINATIONS EDGE OF THE WORLD CRACK
Code Location: To crack the code, take the note from the briefing room table outside the office.Safe #1: Canal Square – The locked safe in the Overseer Outpost head office (third floor) contains a rune and other treasures.